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Courses>Software Engineering>Design Patterns in TypeScript
DevelopmentDesign Patterns in TypeScript
Price:Paid
Length:5 hours
Content type:video
level:all levels
Updated:20 February 2024
Published:21 August 2022
Similar courses
Opportunities
Courses>Software Engineering>Design Patterns in TypeScript
Design Patterns in TypeScript
4.3 (1.2k)
5 hours
1210 students
What you will learn
1Design Patterns in TypeScript
2Learn All 23 GoF Design Patterns
3Creational Patterns : Factory, Abstract Factory, Builder, Prototype, Singleton
4Structural Patterns : Decorator, Adapter, Facade, Bridge, Composite, Flyweight, Proxy
5Behavioral Patterns : Command, Chain of Responsibility, Observer, Interpreter, Iterator, Mediator, Memento, State, Strategy, Template, Visitor
6Learn Many TypeScript Concepts : TSC, tsconfig, ES6 Imports/Exports, Classes, Interfaces, Types, Inheritance, Static Members, Access modifiers and many more
7UML Diagramming : Inherits, Implements, Composition, Aggregates, Association
8Learn Each Pattern from Conceptual and Use Case Points of View
9Develop Your Software Engineering Vocabulary
Target audiences
1TypeScript Developers
2Software Architects
3Software Engineers
Requirements
1An OS such as Windows 10, Mac OSX or Linux
2An IDE such as VSCode, Atom, Webstorm, Vim, Notepad or Just the command line.
3A Desire to Understand the 23 GoF Design Patterns
FAQ
You can view and review the lecture materials indefinitely, like an on-demand channel.
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don't have an internet connection, some instructors also let their students download course lectures. That's up to the instructor though, so make sure you get on their good side!
Description

Learn All of the 23 GoF (Gang of Four) Design Patterns and Implemented them in TypeScript.

Design Patterns are descriptions or templates that can be repeatedly applied to commonly recurring problems during in software design.

A familiarity of Design Patterns is very useful when planning, discussing, managing and documenting your applications from now and into the future.

Also, throughout the course, as each design pattern is discussed and demonstrated using example code, I introduce new TypeScript coding concepts along with each new design pattern. So that as you progress through the course and try out the examples, you will also get experience and familiarity with some of the finer details of programming with TypeScript.

In this course, you will learn about these 23 Design Patterns, 

  • Creational

    • Factory

    • Abstract Factory

    • Builder

    • Prototype

    • Singleton

  • Structural

    • Decorator

    • Adapter

    • Facade

    • Bridge

    • Composite

    • Flyweight

    • Proxy

  • Behavioral

    • Command

    • Chain of Responsibility

    • Observer Pattern

    • Interpreter

    • Iterator

    • Mediator

    • Memento

    • State

    • Strategy

    • Template

    • Visitor

In the list of patterns above, there are Creational, Structural and Behavioral patterns.

  • Creational : Abstracts the instantiation process so that there is a logical separation between how objects are composed and finally represented.

  • Structural : Focuses more on how classes and objects are composed using the different structural techniques, and to form structures with more or altered flexibility.

  • Behavioral : Are concerned with the inner algorithms, process flow, the assignment of responsibilities and the intercommunication between objects.

Design patterns will give you a useful and common vocabulary for when designing, documenting, analyzing, restructuring new and existing software development projects from now and into the future.

I look forward to having you take part in my course.

Sean Bradley

Similar courses
Opportunities
Make the most out of your online education
Careertail
Copyright © 2021 Careertail.
All rights reserved
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Careertail
Courses>Software Engineering>Design Patterns in TypeScript
DevelopmentDesign Patterns in TypeScript
Price:Paid
Length:5 hours
Content type:video
level:all levels
Updated:20 February 2024
Published:21 August 2022
Similar courses
Opportunities
Courses>Software Engineering>Design Patterns in TypeScript
Design Patterns in TypeScript
4.3 (1.2k)
5 hours
1210 students
What you will learn
1Design Patterns in TypeScript
2Learn All 23 GoF Design Patterns
3Creational Patterns : Factory, Abstract Factory, Builder, Prototype, Singleton
4Structural Patterns : Decorator, Adapter, Facade, Bridge, Composite, Flyweight, Proxy
5Behavioral Patterns : Command, Chain of Responsibility, Observer, Interpreter, Iterator, Mediator, Memento, State, Strategy, Template, Visitor
6Learn Many TypeScript Concepts : TSC, tsconfig, ES6 Imports/Exports, Classes, Interfaces, Types, Inheritance, Static Members, Access modifiers and many more
7UML Diagramming : Inherits, Implements, Composition, Aggregates, Association
8Learn Each Pattern from Conceptual and Use Case Points of View
9Develop Your Software Engineering Vocabulary
Target audiences
1TypeScript Developers
2Software Architects
3Software Engineers
Requirements
1An OS such as Windows 10, Mac OSX or Linux
2An IDE such as VSCode, Atom, Webstorm, Vim, Notepad or Just the command line.
3A Desire to Understand the 23 GoF Design Patterns
FAQ
You can view and review the lecture materials indefinitely, like an on-demand channel.
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don't have an internet connection, some instructors also let their students download course lectures. That's up to the instructor though, so make sure you get on their good side!
Description

Learn All of the 23 GoF (Gang of Four) Design Patterns and Implemented them in TypeScript.

Design Patterns are descriptions or templates that can be repeatedly applied to commonly recurring problems during in software design.

A familiarity of Design Patterns is very useful when planning, discussing, managing and documenting your applications from now and into the future.

Also, throughout the course, as each design pattern is discussed and demonstrated using example code, I introduce new TypeScript coding concepts along with each new design pattern. So that as you progress through the course and try out the examples, you will also get experience and familiarity with some of the finer details of programming with TypeScript.

In this course, you will learn about these 23 Design Patterns, 

  • Creational

    • Factory

    • Abstract Factory

    • Builder

    • Prototype

    • Singleton

  • Structural

    • Decorator

    • Adapter

    • Facade

    • Bridge

    • Composite

    • Flyweight

    • Proxy

  • Behavioral

    • Command

    • Chain of Responsibility

    • Observer Pattern

    • Interpreter

    • Iterator

    • Mediator

    • Memento

    • State

    • Strategy

    • Template

    • Visitor

In the list of patterns above, there are Creational, Structural and Behavioral patterns.

  • Creational : Abstracts the instantiation process so that there is a logical separation between how objects are composed and finally represented.

  • Structural : Focuses more on how classes and objects are composed using the different structural techniques, and to form structures with more or altered flexibility.

  • Behavioral : Are concerned with the inner algorithms, process flow, the assignment of responsibilities and the intercommunication between objects.

Design patterns will give you a useful and common vocabulary for when designing, documenting, analyzing, restructuring new and existing software development projects from now and into the future.

I look forward to having you take part in my course.

Sean Bradley

Similar courses
Opportunities
Make the most out of your online education
Careertail
Copyright © 2021 Careertail.
All rights reserved
Quick Links
Get StartedLog InAbout UsCourses
Company
BlogContactsPrivacy PolicyCookie PolicyTerms and Conditions
Stay up to date
Trustpilot