Careertail
About UsCoursesCareer PathsBlogOpportunities
Log In
Courses>Game Development>Create a complete 2D Platformer game with Godot engine
DevelopmentCreate a complete 2D Platformer game with Godot engine
Price:Paid
Length:10.5 hours
Content type:video
level:all levels
Updated:26 February 2024
Published:21 August 2022
Similar courses
Opportunities
Courses>Game Development>Create a complete 2D Platformer game with Godot engine
Create a complete 2D Platformer game with Godot engine
4.8 (422.0)
10.5 hours
422 students
What you will learn
12D platformer mechanics - double jumping, breaking plaftorm, sword, looting, collectables, and enemies
2UI - Title Screen, Cutscenes, Zelda-like heart system, and other elements
3More Mechanics: Adding switches and door, morphing ball, boss fight, hidden area
4All the fundamentals of game development in GDScript
Target audiences
1Complete beginner in game development that want to learn how to code
2Intermediate level programmer that already have used an engine before but never used Godot Engine
3Beginner with Godot Engine that want to reach an intermediate level
4Any person motivated to learn how to make game
Requirements
1Having a computer (mac, pc or linux)
2Basic programming knowledge is a plus, but I'll explain you on the go how things work so you mainly need just motivation!
FAQ
You can view and review the lecture materials indefinitely, like an on-demand channel.
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don't have an internet connection, some instructors also let their students download course lectures. That's up to the instructor though, so make sure you get on their good side!
Description

In this course you'll learn the basics of programming a complete 2D Platformer / Metroidvania game similar to Hollow Knight, Celeste, Metroid Dread, with lots of different mechanic like double jumping, using a sword to kill enemy and break various elements, breaking platform, final boss and way much more.


I will cover in this course everything you need to know about creating a 2D platformer / Metroidvania in the Godot Engine. This course covers all important (and often neglected) aspects of creating a platformer game in Godot including:

  • Game mechanics like player movement, collectibles, and basic combat with a Boss Fight

  • Creating a health system inspired by Zelda with a system of heart

  • Hazards like spikes and enemies

  • Adding mechanic like a sword to slash the enemy or break crates and looting coins

  • Scene structure and project organization

  • Sound effects & music

This list is not exhaustive - please see the course outline for a glimpse into what you're about to learn soon.

I have made that course for beginner looking to understand the key concept of programming as well as for programmer coming from different engine (like Unity or GameMaker) that want to create a lots of different key mechanic of a game that are rarely covered in Godot.

What you’ll learn

  • 2D platformer mechanics - double jumping, collectables, enemies, sword, boss fight,

  • Sounds effects, looting system, moving platform, doors and switches to change levels

  • Godot Engine Concepts - leveraging a variety of nodes, structuring scenes, signals, and more

Are there any course requirements or prerequisites?

  • Some programming knowledge are a plus, but you can start from scratch, GDscript (the langage used in Godot) is one of the easiest language for game development

Who this course is for:

  • Beginner

  • Intermediate programmers

  • Intermediate game developers

  • Beginner game developers with programming experience

  • Individuals who are looking to push their project over the edge by adding lots of fun game mechanics

Similar courses
Opportunities
Make the most out of your online education
Careertail
Copyright © 2021 Careertail.
All rights reserved
Quick Links
Get StartedLog InAbout UsCourses
Company
BlogContactsPrivacy PolicyCookie PolicyTerms and Conditions
Stay up to date
Trustpilot
Careertail
Courses>Game Development>Create a complete 2D Platformer game with Godot engine
DevelopmentCreate a complete 2D Platformer game with Godot engine
Price:Paid
Length:10.5 hours
Content type:video
level:all levels
Updated:26 February 2024
Published:21 August 2022
Similar courses
Opportunities
Courses>Game Development>Create a complete 2D Platformer game with Godot engine
Create a complete 2D Platformer game with Godot engine
4.8 (422.0)
10.5 hours
422 students
What you will learn
12D platformer mechanics - double jumping, breaking plaftorm, sword, looting, collectables, and enemies
2UI - Title Screen, Cutscenes, Zelda-like heart system, and other elements
3More Mechanics: Adding switches and door, morphing ball, boss fight, hidden area
4All the fundamentals of game development in GDScript
Target audiences
1Complete beginner in game development that want to learn how to code
2Intermediate level programmer that already have used an engine before but never used Godot Engine
3Beginner with Godot Engine that want to reach an intermediate level
4Any person motivated to learn how to make game
Requirements
1Having a computer (mac, pc or linux)
2Basic programming knowledge is a plus, but I'll explain you on the go how things work so you mainly need just motivation!
FAQ
You can view and review the lecture materials indefinitely, like an on-demand channel.
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don't have an internet connection, some instructors also let their students download course lectures. That's up to the instructor though, so make sure you get on their good side!
Description

In this course you'll learn the basics of programming a complete 2D Platformer / Metroidvania game similar to Hollow Knight, Celeste, Metroid Dread, with lots of different mechanic like double jumping, using a sword to kill enemy and break various elements, breaking platform, final boss and way much more.


I will cover in this course everything you need to know about creating a 2D platformer / Metroidvania in the Godot Engine. This course covers all important (and often neglected) aspects of creating a platformer game in Godot including:

  • Game mechanics like player movement, collectibles, and basic combat with a Boss Fight

  • Creating a health system inspired by Zelda with a system of heart

  • Hazards like spikes and enemies

  • Adding mechanic like a sword to slash the enemy or break crates and looting coins

  • Scene structure and project organization

  • Sound effects & music

This list is not exhaustive - please see the course outline for a glimpse into what you're about to learn soon.

I have made that course for beginner looking to understand the key concept of programming as well as for programmer coming from different engine (like Unity or GameMaker) that want to create a lots of different key mechanic of a game that are rarely covered in Godot.

What you’ll learn

  • 2D platformer mechanics - double jumping, collectables, enemies, sword, boss fight,

  • Sounds effects, looting system, moving platform, doors and switches to change levels

  • Godot Engine Concepts - leveraging a variety of nodes, structuring scenes, signals, and more

Are there any course requirements or prerequisites?

  • Some programming knowledge are a plus, but you can start from scratch, GDscript (the langage used in Godot) is one of the easiest language for game development

Who this course is for:

  • Beginner

  • Intermediate programmers

  • Intermediate game developers

  • Beginner game developers with programming experience

  • Individuals who are looking to push their project over the edge by adding lots of fun game mechanics

Similar courses
Opportunities
Make the most out of your online education
Careertail
Copyright © 2021 Careertail.
All rights reserved
Quick Links
Get StartedLog InAbout UsCourses
Company
BlogContactsPrivacy PolicyCookie PolicyTerms and Conditions
Stay up to date
Trustpilot