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Courses>Game Development>Beginning C++ Game Programming - Part 2
DevelopmentBeginning C++ Game Programming - Part 2
Price:Paid
Length:3 hours
Content type:video
level:intermediate
Updated:19 February 2024
Published:21 August 2022
Similar courses
Opportunities
Courses>Game Development>Beginning C++ Game Programming - Part 2
Beginning C++ Game Programming - Part 2
4.3 (380.0)
3 hours
380 students
What you will learn
1Get to know C++ while simultaneously learning game building
2Learn more advanced C++ topics such as classes, inheritance, and references
3Get ready to go and build your own unique games!
Target audiences
1This course offers a fun, example-driven approach to learning game development and C++. In addition to explaining game development techniques in an engaging style, you’ll learn the key C++ topics by building a game in a practical (not theory-based) way, with multiple runnable/playable stages in each section.
Requirements
1Stretch your C++ knowledge beyond the beginner level and use concepts such as pointers, references, and the Standard Template Library to add features—for example, split-screen coop, immersive directional sound, and custom levels loaded from level-design files.
FAQ
You can view and review the lecture materials indefinitely, like an on-demand channel.
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don't have an internet connection, some instructors also let their students download course lectures. That's up to the instructor though, so make sure you get on their good side!
Description

This video course is all about offering you a fun introduction to the world of game programming, using a fun, fully-playable game. The game is an addictive frantic split-screen multiplayer puzzle-platformer.We will go through the key C++ topics, such as OOP (Object-Orientated Programming).While building the game, you will also learn exciting game programming concepts such as directional sound (spatialization).

Stretch your C++ knowledge beyond the beginner level and use concepts such as pointers, references, and the Standard Template Library to add features—for example, split-screen coop, immersive directional sound, and custom levels loaded from level-design files.

About the Author

John Horton is a coding and gaming enthusiast based in the UK. He has a passion for writing apps, games, books, and blog articles about programming, especially for beginners. He is the founder of Game Code School, which is dedicated to helping complete beginners get started coding using the language and platform that is best for them. John sincerely believes that anyone can learn to code and that everybody has a game or an app inside of them, and that they just need to do enough work to bring it out.

Similar courses
Opportunities
Make the most out of your online education
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Careertail
Courses>Game Development>Beginning C++ Game Programming - Part 2
DevelopmentBeginning C++ Game Programming - Part 2
Price:Paid
Length:3 hours
Content type:video
level:intermediate
Updated:19 February 2024
Published:21 August 2022
Similar courses
Opportunities
Courses>Game Development>Beginning C++ Game Programming - Part 2
Beginning C++ Game Programming - Part 2
4.3 (380.0)
3 hours
380 students
What you will learn
1Get to know C++ while simultaneously learning game building
2Learn more advanced C++ topics such as classes, inheritance, and references
3Get ready to go and build your own unique games!
Target audiences
1This course offers a fun, example-driven approach to learning game development and C++. In addition to explaining game development techniques in an engaging style, you’ll learn the key C++ topics by building a game in a practical (not theory-based) way, with multiple runnable/playable stages in each section.
Requirements
1Stretch your C++ knowledge beyond the beginner level and use concepts such as pointers, references, and the Standard Template Library to add features—for example, split-screen coop, immersive directional sound, and custom levels loaded from level-design files.
FAQ
You can view and review the lecture materials indefinitely, like an on-demand channel.
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don't have an internet connection, some instructors also let their students download course lectures. That's up to the instructor though, so make sure you get on their good side!
Description

This video course is all about offering you a fun introduction to the world of game programming, using a fun, fully-playable game. The game is an addictive frantic split-screen multiplayer puzzle-platformer.We will go through the key C++ topics, such as OOP (Object-Orientated Programming).While building the game, you will also learn exciting game programming concepts such as directional sound (spatialization).

Stretch your C++ knowledge beyond the beginner level and use concepts such as pointers, references, and the Standard Template Library to add features—for example, split-screen coop, immersive directional sound, and custom levels loaded from level-design files.

About the Author

John Horton is a coding and gaming enthusiast based in the UK. He has a passion for writing apps, games, books, and blog articles about programming, especially for beginners. He is the founder of Game Code School, which is dedicated to helping complete beginners get started coding using the language and platform that is best for them. John sincerely believes that anyone can learn to code and that everybody has a game or an app inside of them, and that they just need to do enough work to bring it out.

Similar courses
Opportunities
Make the most out of your online education
Careertail
Copyright © 2021 Careertail.
All rights reserved
Quick Links
Get StartedLog InAbout UsCourses
Company
BlogContactsPrivacy PolicyCookie PolicyTerms and Conditions
Stay up to date
Trustpilot